Part I

https://www.canva.com/design/DAGenlO8SJQ/zg3hlEwlmVovAp3hedM7mg/view?utm_content=DAGenlO8SJQ&utm_campaign=designshare&utm_medium=link2&utm_source=uniquelinks&utlId=hea5e9374a7

Part II

Select and answer one of the questions we discussed during the presentations in one or two paragraphs, no more. This question does not need to be one of your questions. When answering consider that you should agree or disagree, then explain your answer, and finally provide an example or evidence to support your answer. You can expand on something you already said during the discussion or something completely new that you understood after listening other perspectives.

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I disagree that all toys should be designed with an educational purpose in mind. I think allowing a child to have fun and enjoy themselves without any extra thought is a valuable experience in itself, because I believe these kinds of positive emotions are formative in their brain development as well. Affording a child a “happy childhood” can make them better socialized and better adjusted as they grow up; for example, if they’ve had fun experiences playing, they’ll be able to relate to other kids their age who’ve had similar experiences, allowing them to integrate well into a community. As explained in the Homo Ludens reading, “A play-community generally tends to become permanent even after the game is over… the feeling of being ‘apart together’ in an exceptional situation… retains its magic beyond the duration of the individual game.” (12) Play itself doesn’t need some kind of scientific rationalization or educational motive. “We play and know that we play, so we must be more than merely rational beings, for play is irrational.” (4)